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1. [LOTTERY] SHIPS OF EVE : POLITICS SIMULATOR - 1isk to Enter - in Sell Orders [original thread]
Confirming I was scammed for 1 isk as well.
- by Tom French - at 2010.05.09 17:07:00
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2. Volume of t1 meta 0 stuff - in EVE General Discussion [original thread]
because it isn't needed, if you compress using t2 mods you lose to invention cost, etc. so why penalise people moving them?
- by Tom French - at 2010.03.27 19:34:00
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3. So I was playing around in the Jukebox folder the other day.... - in Player Features and Ideas Discussion [original thread]
Someone has to say it... Eve has sound? Sure, why not?
- by Tom French - at 2010.03.19 19:10:00
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4. [Improvment] F11 û Navigation Panel - in Assembly Hall [original thread]
I'd definitely use navigation stuff more if eve had this. Supported
- by Tom French - at 2010.03.19 19:04:00
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5. Alternative Corporation Structures - in Player Features and Ideas Discussion [original thread]
So it's a corp with none of the benefits of being a corp? Sounds useful.... If a group of players wanted to be in a corp together without having to worry about corp management, they could just set everyone to +10 and set up a chat channel to be t...
- by Tom French - at 2010.03.14 10:55:00
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6. Cap Boosters Options - in Player Features and Ideas Discussion [original thread]
Edited by: Tom French on 12/03/2010 16:55:11 Originally by: DXYOC Yeah but for getting a little more cap than your opponent you don't need to fight with him, you need to fight with the interface.This just makes it easier to run a acti...
- by Tom French - at 2010.03.12 16:52:00
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7. Cap Boosters Options - in Player Features and Ideas Discussion [original thread]
Originally by: Altieki Maradir I'm sure you can't do it directly because of the planck field compressing matter inside containers. The moving of ammo/cap booster charges from container to cargohold to make it possible to move them is repre...
- by Tom French - at 2010.03.12 16:25:00
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8. My own T3 battleship design - in Player Features and Ideas Discussion [original thread]
Originally by: Winters Chill You should knock up a few designs along with a sketch book or two and look for employment opportunities. I absolutely agree, good luck with it... (but from the looks of things, you won't need luck)
- by Tom French - at 2010.03.08 21:55:00
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9. My own T3 battleship design - in Player Features and Ideas Discussion [original thread]
damn, I want that ship
- by Tom French - at 2010.03.08 15:53:00
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10. Replace Suicide Ganking with Suicide Bombing - in Player Features and Ideas Discussion [original thread]
Originally by: Alexa Indalta well it would be scaled so the bigger ships did more damage, so a frigate blowing up would be like a sneeze, while a battleship would be huge. That would definitely make self-destructing a titan in the midd...
- by Tom French - at 2010.03.02 16:39:00
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11. Rethinking T1/meta/T2 linear progression of functionality... - in Player Features and Ideas Discussion [original thread]
this sounds pretty good, thumbs up
- by Tom French - at 2010.03.01 16:20:00
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12. Sentry mining drone - in Player Features and Ideas Discussion [original thread]
isn't this basically a harvester drone? high yield, but you have to be very close to actually get the bonus of that yield because it's so slow. Wouldn't it be better if ccp just rebalanced the harvester drone to be cheaper?
- by Tom French - at 2010.03.01 16:04:00
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13. Stasis Webifier Bubbles - in Player Features and Ideas Discussion [original thread]
Originally by: CommmanderInChief well i have often asked this question, I mean to be honest im not sure about the whole concept of warp bubbles, think they shouldnt even be in the game..however if we should have bubbles then why not webs, ...
- by Tom French - at 2010.03.01 15:57:00
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14. Stasis Webifier Bubbles - in Player Features and Ideas Discussion [original thread]
...or we could make a ship that is very fast so it could fly over to the ships in a warp disruption bubble, then they could maybe use a module that slows down other ships (let's call it a web) and it could do the same thing! We could call these s...
- by Tom French - at 2010.02.28 20:04:00
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15. Different currencies - in Player Features and Ideas Discussion [original thread]
why?
- by Tom French - at 2010.02.25 17:11:00
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16. [Proposal] Play Corp/Alliance PVP Bounties (super simple idea) - in Assembly Hall [original thread]
Edited by: Tom French on 23/02/2010 15:56:20 nice idea, good work
- by Tom French - at 2010.02.23 15:56:00
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17. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Originally by: HELIC0N ONE "Your Planetary Mining Refinery II was attacked by a Sand Worm II for 83490291295 damage. The Spice Must Flow." Thank you. *reserves the planet name Arrakis*
- by Tom French - at 2010.02.19 19:42:00
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18. [Proposal] Language channel - in Assembly Hall [original thread]
good idea... this will help a lot in the help channel
- by Tom French - at 2010.02.19 09:26:00
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19. mining drones capacity wy and should it be fixed? - in Player Features and Ideas Discussion [original thread]
Edited by: Tom French on 16/02/2010 11:20:12 Edited by: Tom French on 16/02/2010 11:19:57 Edited by: Tom French on 16/02/2010 11:19:32 Quote: i had an idea of a form of "transport" drones wich would be able to transport a certain...
- by Tom French - at 2010.02.16 11:19:00
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20. [Proposal] Corp Hangar audit logs - in Assembly Hall [original thread]
I have been thinking of proposing an idea roughly like this but with some small differences that I'd like some feedback on The corp CEO could flag items as "corp items" that anyone in the corp can use however they like but they can't be sold give...
- by Tom French - at 2009.09.08 12:35:00
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